Blender 2.5 - Nodal Logic

No Comments
My plan for implementing nodal logic:
  • Blender
    1. To implement sensor nodes
    2. To complete RNA_Actuator(IN PROGRESS)
    3. To implement persistent action nodes (covers some actuators)
    4. To design and implement atomic action nodes (covers controllers, some sensors(e.g. property) and some actuators(e.g. property)
  • Game Engine
    1. To generate python script based on node data
    2. Rate It! (Average 0.00, 0 votes)